

With any luck, you can cut off and encircle a big chunk of their army. The latter is best for thin fronts, like Italy. The former for opening new fronts which give industry and pull troops from the maain front making a breakthrough more viable. Using their speed you can attempt to encircle but follow with infantry so they don't cut off your fast units Have tanks/motorized infantry/cavalry ready to exploit a breakthrough. Micromanage and attack where you can hit a single tile from multiple directions. Then counterattack with a concentration of force.

#REDDIT HEARTS OF IRON 4 CRACK#
If you attack a front and they're too dug in to crack with just throwing men at the problem, you have quite a few options.īuild bunkers on your front, and then thin out your lines to bait the AI to attack you and you thin out their manpower. So the key to winning wars in HOI4 is diagnosing the problems on a given front and then working around it. Just wondering if anyone else here is in the same boat, thanks!ĮDIT - I also should mention I'm not a noob, I've had the game for 2 years now, it was my first paradox game! Seriously I dont get it, I dont find any of the other games particularly difficult and Victoria 2, which many people here would call the hardest is my favourite of the lot, it's bizarre! It doesn't help that it's by far the biggest performance hog Paradox game and I play on a lenovo laptop that is not designed for this! I play on recruit and I really find it difficult, every war for me becomes a complete stalemate, I think mainly because of the rigid supply limits and combat width mechanics, by 1943 or so I find me and my enemy with hundreds and hundreds of divisions and noone getting anywhere - in a lot of my games i've only managed to win WW2 by using nukes which is slightly cheesy. Hi everyone, Ive played and would have combined hundreds of hours in all of the newest Paradox games - Victoria 2, CK2, EU4, HOI4 and I wish I could agree with the rest of this sub when they say "HOI4 is a brain dead snoozefest".
